![]() ![]() Like every new feature their main purpuse seems to be overdoing the three things that they can actually do until you are pissed enough to turn them off, which leaves us with cozy architecture and cozy furniture that even your grandma would sneer at for not wanting to move into a retirement home made out of prejudices angainst old british people, but now you can. The "woodland creatures" live in their own rabbit holes, numbering three: Rabbits (now that's fitting), birds (that don't go anywhere except if you enslave them to garden for you, how realistic is that) and foxes, that look suspiciously like someone just sabotaged the sliders in the pet creator and it shows in their profile pictures where it turns them into horribly deformed nightmare creatures, one of the the several new features that didn't make it into the description because they are of course bugs. I would like to point at the description, which raves about two (out of four) things that are not in the game - well, there are forests, but they are part of the ever illusive open world this game doesn't have, and abundant new ways to connect to the countryside, that this game also doesn't have - not the ways, and not the countryside. This is normally the part where the Sims hammer out your megastars and superstars expansions, but as with so many things the Sims 4 is way, way beyond that point. When you have dedicated your franchise to being family friendly, you will sooner or later run out of things that are interesting enough to be When you have dedicated your franchise to being family friendly, you will sooner or later run out of things that are interesting enough to be put in a life simulation.
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